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Course Outline
Augmented Reality
- Overview of augmented reality
- Differences between augmented and virtual reality
- Core operations in AR
- Real-world applications
Installation
- Installing and configuring Unity
- Utilizing ARToolkit
- Working with Vuforia
Developing the Application
- Choosing the appropriate toolkit
- Leveraging Unity for development
- Setting up an iOS Host
- Deploying to Microsoft HoloLens
Augmented Project Development
- Planning and environment setup
- Selecting image targets
- Incorporating 3D objects
- Implementing ARToolkit solutions
- Porting for iOS devices and HoloLens
AR Application Example
- Project planning and initialization
- Constructing the scene
- Adding animations
- Integrating additional objects
- Using VuMark
- Final implementation
User Interface
- Project configuration
- Designing the User Interface
- Building a Controller component
- Loading data models
- Adding visual elements
Augmenting with Vuforia
- User requirements analysis
- AR prompts
- Designing the Instructions Panel
- Developing augmented graphics
- Utilizing ARKit
- Creating holographic content
Mixed Reality Toolkit
- Building a toolbar framework
- User Interface design
- Spatial mapping techniques
- Frame and Image menus
- Managing framed pictures
- Integration with Vuforia
21 Hours