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Course Outline

Introduction

Setting Up Your Development Environment

C# Fundamentals for Gaming

JavaScript Fundamentals for Gaming

Working with the Interface

Manipulating Objects

Importing and Exporting Assets

Setting the Scene

Applying Physics to In-Game Objects

Combining Assets to Create Complex Objects

Populating the Scene

Implementing Behaviors

Developing Boo, JavaScript, and C# Scripts

Culling

Adding Animation

Managing Lighting

Rendering and Building the Game

Optimizing Your Game

Packaging Your Game for Distribution

Summary and Conclusion

Requirements

  • A strong desire to learn game development.
  • Programming experience is beneficial but not mandatory.

Target Audience

  • Aspiring game developers at the beginner level
 28 Hours

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