Course Outline
Introduction
Setting Up Your Development Environment
C# Fundamentals for Gaming
JavaScript Fundamentals for Gaming
Working with the Interface
Manipulating Objects
Importing and Exporting Assets
Setting the Scene
Applying Physics to In-Game Objects
Combining Assets to Create Complex Objects
Populating the Scene
Implementing Behaviors
Developing Boo, JavaScript, and C# Scripts
Culling
Adding Animation
Managing Lighting
Rendering and Building the Game
Optimizing Your Game
Packaging Your Game for Distribution
Summary and Conclusion
Requirements
- A strong desire to learn game development.
- Programming experience is beneficial but not mandatory.
Target Audience
- Aspiring game developers at the beginner level
Testimonials (5)
I really like the exercises
Ioan Adrian Gui - Bachner - Continental Automotive (avlad)
Course - Unity: Developing 3D Games with C# and Javascript
We covered a functional game until the end of the meeting
Alexandru Sarbu - Continental Automotive (avlad)
Course - Unity: Developing 3D Games with C# and Javascript
He really made an effort to provide specifically the topics we need, and research stuff he didn't normally use.
Michael Kusternig - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
Really knowledgable and friendly guy Answering questions I liked the content and the free exercise in the end
Bianca Zankl - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!