Get in Touch
 Duration 21 hours

Course Outline

Getting Started with SimLab Composer Ultimate

  • Interface and workspace overview
  • Project initialization and navigation
  • Essentials of structuring 3D scenes

Modeling and Scene Construction

  • Generating and importing 3D models
  • Managing geometry and hierarchical structures
  • Building intricate scenes

Texturing and Material Application

  • Applying and modifying materials
  • Utilizing textures and surface characteristics
  • Foundations of lighting and visual fidelity

VR Export in SimLab Composer

  • Preparing assets for VR deployment
  • Optimizing performance for real-time rendering
  • Exporting VR-ready projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Setting up accounts and preferences
  • Navigation, interaction, and core features

Integrating SimLab Composer with Meta Quest 3

  • Establishing a workflow for VR distribution
  • Migrating SimLab VR projects to Meta Quest 3
  • Testing and polishing immersive experiences

Practical VR Application

  • Hands-on session using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Resolving common technical issues

Conclusions and Future Directions

Requirements

  • A solid grasp of 3D design principles
  • Proficiency with general computer graphics applications
  • Basic knowledge of VR concepts is advantageous but not mandatory

Target Audience

  • 3D Designers
  • Professionals in training and visualization
  • IT personnel assisting with VR initiatives

Number of participants


Price per participant

Upcoming Courses

Related Categories