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 Duration 21 hours

Course Outline

Fundamentals of SimLab Composer Ultimate

  • Exploring the interface and workspace layout
  • Initializing projects and navigating the environment
  • Core principles of organizing 3D scenes

Modeling and Scene Construction

  • Generating and importing 3D assets
  • Managing geometry and object hierarchies
  • Building intricate scene compositions

Materials and Texturing

  • Applying and modifying material properties
  • Managing textures and surface characteristics
  • Essentials of lighting and achieving visual fidelity

VR Export from SimLab Composer

  • Preparing assets for VR compatibility
  • Optimizing assets for real-time performance
  • Exporting finalized VR projects from SimLab

Getting Started with Meta Quest 3

  • Hardware overview and initial configuration
  • Setting up user accounts and preferences
  • Key features, navigation, and interaction methods

Integrating SimLab Composer and Meta Quest 3

  • Defining the workflow for VR deployment
  • Migrating SimLab VR projects to the Meta Quest 3
  • Validating and polishing immersive experiences

Practical VR Application

  • Live practical sessions using SimLab projects on the Meta Quest 3
  • Simulated collaborative and presentation scenarios
  • Resolving common technical challenges

Conclusions and Future Pathways

Requirements

  • A solid grasp of 3D design principles
  • Proficiency with general computer graphics applications
  • Basic knowledge of VR concepts is advantageous but not mandatory

Target Audience

  • 3D Designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives

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