Thank you for sending your enquiry! One of our team members will contact you shortly.
Thank you for sending your booking! One of our team members will contact you shortly.
Course Outline
Introduction
Preparing the Browser for WebGL Rendering
Overview of the Graphics Creation Process
Creating a Static 2D Object
Applying Color to the Object
Rotating the Object
Converting the Object to 3D
Understanding Points, Vectors, and Meshes
Transforming the Object
Incorporating Directional and Ambient Lighting
Adding Transparency, Textures, and Reflection
Introducing Additional Objects
Simulating Camera Movements
Programming Vertex and Pixel Shaders
Animating the Object
Enabling Mouse Interaction with the Object
Summary and Conclusion
Requirements
- Experience with JavaScript programming
- Familiarity with vectors and matrices is beneficial but not mandatory
- Understanding of linear algebra (matrix and vector multiplication, addition)
- Knowledge of trigonometry (sine and cosine functions, etc.)
21 Hours