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Course Outline

Module 1. Object-Oriented Principles

  • Model creation
  • Classes and objects
  • Encapsulation, specialization, and polymorphism

Module 2. Application Design with UML

  • Introduction to UML
  • UML diagrams
  • Use case diagrams
  • Class diagrams
  • Interaction diagrams

Module 3. Introduction to C#

  • C# and .NET
  • C# language overview
  • Visual Studio IDE

Module 4. C# Language Basics

  • Data types
  • Variables
  • Constants
  • Strings
  • Statements
  • Expressions

Module 5. Branching Logic

  • Conditional branching
  • Unconditional branching
  • Loops

Module 6. Operators

  • Assignment operators
  • Mathematical operators
  • Increment and decrement
  • Relational operators

Module 7. Classes and Objects

  • Class definition
  • Constructors
  • Static versus instance members
  • Object destruction

Module 8. Method Internals

  • Method overloading
  • Data encapsulation via properties
  • Returning multiple values

Module 9. Debugging Techniques

  • Setting breakpoints
  • Analyzing the call stack

Module 10. Inheritance and Polymorphism

  • Specialization and generalization
  • Inheritance mechanisms
  • Polymorphic behavior
  • Abstract and sealed classes
  • The object base class
  • Type boxing and unboxing

Module 11. Operator Overloading

  • Utilizing the Operator keyword
  • Developing functional operators
  • Logical operator pairs
  • Conversion operators

Module 12. Structs

  • Defining structures

Module 13. Interfaces

  • Interface implementation
  • Implementing multiple interfaces
  • Casting to interfaces
  • Interface extension

Module 14. Arrays

  • Array declaration
  • Multidimensional arrays
  • System.Array class
  • Indexers

Module 15. Collection Interfaces and Types

  • Collection interface overview
  • ArrayLists
  • Queues and stacks

Module 16. String Manipulation

  • String creation
  • String manipulation techniques
  • The StringBuilder class

Module 17. Exception Handling

  • The throw statement
  • Try-catch blocks
  • Call stack mechanics
  • Exception class methods and properties

Module 18. Delegates and Events

  • Delegates
  • Events

Module 19. Generics

  • Introduction to Generics
  • Data type parameterization
  • System.Collections.Generics namespace

Requirements

Prospective students should demonstrate competence in the following areas prior to enrollment:

  • Proficiency with fundamental operating system tasks, such as file management.
  • A solid grasp of structured programming basics, including flow control, variables, parameters, and function calls.
  • At least three months of application development experience in either graphical or non-graphical environments, or equivalent practical knowledge.

Background in object-oriented programming is not a prerequisite.

Target Audience

This course is designed for software professionals in the following categories:

  • Entry-level developers
  • Developers with general programming knowledge who may have acquired foundational skills through non-graphical languages in academic settings

Participants will focus on constructing solutions using C# within the Microsoft .NET Framework and will apply Object-Oriented techniques to enhance their development capabilities.

 35 Hours

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